Over the past 2 weeks I’ve had correspondence with Beth Mayoh, a voice actor I contacted to do the monologue piece for my project. She was pretty keen to do this and so after some initial set-backs, finally got it recorded. The added bonus with her being a professional, she has her own recording studio, so she was able to work from home and e-mail the piece. At first i got a small demo of the character she developed for it;
I was extremely impressed with this, and so gave a go ahead for the full piece. Separated into 4 parts, it makes it a bit easier to manage the files when it comes to the spectrograph. And, the result, Digital Divinity;
Personally, i’m pleased with the outcome. It’s come together close to how i imagined it, with the delivery and tone. I’ve just got a run it through an audio program to alter it a bit. I talked to Mike Cosgrave, and he suggested a subtle vocoder. Only having Adobe Soundbooth (as opposed to FL Studio) I’ve removed some pops and clicks, and added a subtle robot voice filter to part one. Done a spectrograph animation, and so an example;
So yeah, that’s the audio production side of it near-enough done. Extreme gratitude to Beth for her help!
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